Batman Forever: Arcade

Position
Lead Character Artist

Responsibilities
Lead character artist
Character modeling/texturing
Character weighting
Character animation
2D sprite/palette manipulation
Developed For
Sega Titan Arcade Hardware

Programs Used
Alias Power Animator
Adobe Photoshop
Animator Pro
Batman Forever is the first project I worked on. I was the lead character artist and created, textured, weighted and animated several characters. The characters were modeled with nurbs and rendered as sprites. The sprites were then processed and palettes were created for color shifting.

The images below are the same models used as the in-game sprites but were created for promotional purposes.